Would you buy GTA 6 if the map included two cities?

This GTA 6 feature is a deal-breaker for me.

Would you buy GTA 6 if the map included two cities?
GTA 6 Map

Like many other gamers, I'm quite enthusiastic about GTA 6, and I'm hoping for some of the improvements and innovations that rumours claim it will include.

Apart from significantly better-developed female characters, I believe the biggest deal maker for me to buy the game on day one is an in-game map with not just one, but two major cities to visit and reside in.

Please bear with me as I explain why two cities are so significant to me.

First and foremost, I'd like to state that, absolutely, a game may be centred just on one place and still be fantastic. Night City in Cyberpunk 2077, for example, is a remarkable creation and one of the most detailed and immersive game settings ever produced. I completed that game on PC several times and had a great time doing it.

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However, in games with a single city on the map, the problem for me is that, as immersive as the single city may be, as soon as you leave it, you hit the in-game map's barriers, and instead of having that feeling of freedom, that feeling that you can go anywhere and do anything, you get the exact opposite. Barriers develop, both visible and invisible, and that sensation of freedom is destroyed. In the worst-case scenarios, you can see the developer lose interest in creating a wonderful game world as you move away from the single city.

The finest open-world games aim to mask this inevitable loss of freedom and immersion, and I think of The Legend of Zelda: Breath of the Wild as a brilliant example of how an actually rather limited game environment covers its seams and gives the impression that you can go anywhere.

This was also done in the now-classic RPG Elder Scrolls V Skyrim. For me, it took a long time for the feeling of complete freedom to fade away (maybe around my 6th full playing!) This is a testament to the developer's abilities.

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But you know what benefited Skyrim's sense of freedom the most? There are numerous cities to visit, purchase a property in, shop in, and drink in bars, among other things. The concept of living in one city and then travelling to another that was different in culture, people, aesthetics, and more from where I came from was like immersion catnip to me.

Rockstar has also done something similar. The most immersed I've ever been in one of their games was Red Dead Redemption 2, because there were so many towns and villages to visit in that game, and travelling across the nation took so long. Yes, there was only one huge city in that game, but the several reasonably large towns gave me the same sense of freedom, exploration, discovery, and immersion as Skyrim.

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So if Rockstar can go one better and give two fully functional cities in GTA 6, which I can travel between by car, bike, train, aircraft, or even boat, I'll be able to get that $70 out of my pocket faster than it burns.

I'm now infatuated with the notion of taking a cab from my home in one city to the airport, purchasing a ticket, and then boarding a plane to another city in the game world, before staying in a hotel or purchasing another smaller property.

So, how likely is it that a GTA 6 map will include two large cities? There have been a few map-related rumours floating around the internet for the past year or so, but none of them have come to fruition and none of them have given us a definite estimate of how huge the in-game GTA 6 map will be or how many cities will be involved.

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However, we've heard from one unsubstantiated rumor-monger that the GTA 6 map "would be three times larger" than GTA V's, and if that's true, there'll be plenty of room for two cities.

Two cities in GTA 6 would be a game-changer for me, and I believe it would elevate open-world games to new heights of immersion and magnificence. Let's hope Rockstar delivers, and with the game reportedly not due out until 2024, they appear to have plenty of time.